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Sorcerers are known for creating Pacts with creatures of the Feywilds, Outer Planes, and even Infernal pacts. Though in Dark Sun the most common Pact is that of the Sorcerer-King. Sorcerer-King Pact sorcerers do not have to be Templars.
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==General Description==
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===Sorcerer-King Pact===
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Sorcerer-Kings do not just need loyal Templars, but they also need to train others in the ways of magic. Sanctioned sorcerers are known to exist in city-states. Most are spies for the Sorcerer-King, others are adept magic users that the Sorcerer-King saw potential in.
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A pact made with a Sorcerer-King is permanent for all extensive purposes and can only be undone by the Sorcerer-King himself. Those that trick the Sorcerer-King into granting them magical abilities sometimes leave the city to find ancient secrets for their master or escape their master's sight to carry on with their own agendas.

Revision as of 13:46, 9 May 2013

Sorcerers are known for creating Pacts with creatures of the Feywilds, Outer Planes, and even Infernal pacts. Though in Dark Sun the most common Pact is that of the Sorcerer-King. Sorcerer-King Pact sorcerers do not have to be Templars.

General Description

Sorcerer-King Pact

Sorcerer-Kings do not just need loyal Templars, but they also need to train others in the ways of magic. Sanctioned sorcerers are known to exist in city-states. Most are spies for the Sorcerer-King, others are adept magic users that the Sorcerer-King saw potential in.

A pact made with a Sorcerer-King is permanent for all extensive purposes and can only be undone by the Sorcerer-King himself. Those that trick the Sorcerer-King into granting them magical abilities sometimes leave the city to find ancient secrets for their master or escape their master's sight to carry on with their own agendas.

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