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There are rumors of a huge Sand Vortex, over 100 feet across, near the center of the [[Sea of Silt]].
 
There are rumors of a huge Sand Vortex, over 100 feet across, near the center of the [[Sea of Silt]].
   
=== 2nd Edition ===
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=== 2n Edition ===
 
At night it recovers PSPs.
 
At night it recovers PSPs.
   
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The Sand Vortex attacks with a special psionic power, whirlwind. It lies in wait, using its life detection power until a creature walks or flies overhead. Then a sudden whirlwind engulfs the unfortunate creature, sucking him down into range for the vortex to attack. Of course it also raises a huge cloud of silt with a 200 feet radius.
 
The Sand Vortex attacks with a special psionic power, whirlwind. It lies in wait, using its life detection power until a creature walks or flies overhead. Then a sudden whirlwind engulfs the unfortunate creature, sucking him down into range for the vortex to attack. Of course it also raises a huge cloud of silt with a 200 feet radius.
   
A wading [[Desert Giant|Giant]] has a chance to notice that he has stepped on a pancake-shaped beast instead of the rock floor.
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A wading [[Dessert Giant|Giant]] has a chance to notice that he has stepped on a pancake-shaped beast instead of the rock floor.
   
 
Once the Sand Vortex has sucked in a victim, that being is vulnerable to an attack by the center maw. Few indeed are the Giants that have escaped once they have stepped onto a Sand Vortex. The vortex is nearly mindless and continues to try to entrap its prey.
 
Once the Sand Vortex has sucked in a victim, that being is vulnerable to an attack by the center maw. Few indeed are the Giants that have escaped once they have stepped onto a Sand Vortex. The vortex is nearly mindless and continues to try to entrap its prey.
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Should a vengeful Giant or adventurer try to sneak in from the side, the vortex is not helpless. In addition to the silt in the air, the Sand Vortex's life detection power means that it usually knows exactly where a foe is. It won't react to someone attacking from the side, but should such a being begin to hurt the vortex, the Sand Vortex attempts to defend itself. It uses telekinesis to throw clouds of silt at anyone on the sides. If this fails, the Sand Vortex merely levitates into the air and drifts with the wind to an area where it can feed undisturbed.
 
Should a vengeful Giant or adventurer try to sneak in from the side, the vortex is not helpless. In addition to the silt in the air, the Sand Vortex's life detection power means that it usually knows exactly where a foe is. It won't react to someone attacking from the side, but should such a being begin to hurt the vortex, the Sand Vortex attempts to defend itself. It uses telekinesis to throw clouds of silt at anyone on the sides. If this fails, the Sand Vortex merely levitates into the air and drifts with the wind to an area where it can feed undisturbed.
   
===2nd Edition===
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===2n Edition===
 
The victim is allowed a saving throw versus breath weapons to avoid being sucked in. The saving throw is modified by a -4 penalty if the victim was on the ground. Creatures larger than [[Athasian Giant|Athasian Giants]] ([[Athasian Roc]]s, [[Cloud Ray]]s, etc.) are allowed a + 4 bonus to the save. A creature in the cloud may also be blinded (save vs. paralysis to avoid). Blinded creatures have only a 50% chance of flying out of the vortex, 75% for very large creature.
 
The victim is allowed a saving throw versus breath weapons to avoid being sucked in. The saving throw is modified by a -4 penalty if the victim was on the ground. Creatures larger than [[Athasian Giant|Athasian Giants]] ([[Athasian Roc]]s, [[Cloud Ray]]s, etc.) are allowed a + 4 bonus to the save. A creature in the cloud may also be blinded (save vs. paralysis to avoid). Blinded creatures have only a 50% chance of flying out of the vortex, 75% for very large creature.
   

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