Neutral Large Animal

This large lizard has a long, curling tail and a broad mouth that looks quite capable of swallowing a Halfling in a single gulp.

Inixes inhabit warm plains, or in domesticated herds near to large settlements. Inixes are herbivorous, needing large amounts of vegetation and must forage every few hours to maintain its strength. They are hunted by most intelligent creatures of Athas, as well as Tagsters. Inixes can live up to 50 years, but in the wild a life span of 20 to 30 years is more typical. Inixes rarely remain in one place for long, settling only to lay eggs in burrows cut into the side of a hill or in the abandoned nesting mounds of other creatures.

Inixes eggs are about 2 feet in diameter, which they lay in egg wells, small holes dug underground. A typical clutch contains an average of 20 eggs which have an incubation period of 7-8 months.

A typical inix stands between 14 and 16 feet long and weighs around 4,000 pounds. The inix's back is protected by a thick shell, while flexible scales cover its underside. Most inixes are dark in coloration, whites, greys, browns, blacks and greens featuring prominently. Many desert dwelling species also feature yellow-red tones. Camouflage ranges from bands and stripes to splotches, speckles and circles, and can change as the creature matures; juveniles sometimes being brighter than adults. 

Stats

5nd Edition / Pathfinder

STR DEX CON INT WIS CHA
20 15 16 2 12 6
Base Atk CMB CMD INIT CR
+4 +10 22 +2 3
  • Feats: Alertness, Combat Reflexes, Dodge.
  • Skills: Perception +8, Sense Motive +8.
  • SQ Improved Carrying Capacity, Improved Grab, Swallow Whole.

Special Abilities

Improved Carrying Capacity (Ex)

Dessert Inix

An Inix's carrying capacity is double the normal for a creature of its Strength. A light load for an inix is 800 lbs. or less, a medium load is between 801 lbs. and 1,599 lbs., a heavy load between 1,600 lbs. and 2,400 lbs. An Inix can drag 12,000 pounds.

Habitat/Society

(...).

Ecology

  • Organization: 1d2. Solitary or pair.
  • Treasure: Nil.

Combat

Defense (5ed)

  • AC: 17, touch 11, flat-fooded 15; (-1 size, +2 Dex, +1 Dodge, +6 Natural).
  • HP: 45 (6HD).
FORT REF WILL
+8 +7 +3

Offense (5ed)

  •  Speed: 40 ft. (8 squares).
  •  Melee. Bite +8 (1d8+6) or
  •  Melee. Tail slap +8 (1d4+6).
  •  Space: 10 feet.
  •  Reach: 5 feet (10 feet reach with tail).
  •  Special attacks: Improved Grab, Swallow Whole.

Sources

  • DSR2Dune Trader. Accessory (1992). TSR Inc., by Anthony Pryor. ISBN 1-56076-543-3.
  • Whinehurst webpage. Dark Sun Campaign Setting. Pathfinder Roleplaying.
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