There are few individuals as highly dedicated to protecting the land than the Elemental Priests.

General Description

Behind the Scenes

Back at the beginning of Dark Sun the designers wrote down a sentence that completely seperated the game from Dungeons and Dragons core, no deities. The thought was to make it a more difficult and deadly game, some players had several back-up characters just in case. However, the idea that there was no healing magic because deities didn't exist meant that the designers had to figure out a way to get around that idea.

The answer was the Elemental Priests, clerics but instead of praying to gods to heal they were essentially witch doctors. This was a great solution, players got their healing and Athas stayed deity free. But it was only a superficial fix, essentially they took the Cleric class and gave it a new name.

With the seperation of roles that came along in 4th edition the elemental priest was not as necessary. Instead of a Cleric groups could use Warlords, Druids, Shamans, or Ardents. For Dark Sun making healing more common outside of religion makes a lot more sense. The Elemental Priest was kept on as a theme for the edition and acted as a primal leader theme for those who liked the idea back in 2nd.

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