Black Flames
Author(s) Sam Witt
Publisher TSR
Released 1993
Type Adventure Module

A simple trip from Urik to Raam: What could be easier? But unexpected encounters and freakish sandstorms conspire to make this journey more dangerous than imagined. Lost and dying of thirst, your characters unwittingly involve themselves in a strange mission-the motivation behind which lies hidden. 

On the adventurers' trail are enraged dragons, desert fiends, and a curse that threatens to drive them mad-or make them one of the walking dead. Their only hope is to enter the ancient ruins of Yaramuke, site of a great battle between sorcerer-kings of ages past. 

Yaramuke? City of Black Waters. The very name curdles blood. 

Designed for four to six characters of 3rd to 6th level, Black Flames is set in and around the remains of Yaramuke and the cities of Urik and Raam. Let your Dark Sun game characters experience new adventure among the ancient ruins of Yaramuke!

Adventure[edit | edit source]

Part One[edit | edit source]

The adventurers are assumed to be on the road from Urik to Raam as either travellers or caravan guards. A sandstorm created by Farcluun separates the party from other travelers. Farcluun pretends to be a fellow traveler and offers food and drink to the party. However, it is cursed and Farcluun forces the party to recover something from the nearby ruined city of Yaramuke.

Part Two[edit | edit source]

Abalach-Re follows the party to Yaramuke and clashes with Farcluun, causing them both to reveal their dragon forms and destroy part of the ruins. It is assumed the party escapes to the oasis they met Farcluun at.

Part Three[edit | edit source]

A serverely weakened Farcluun tracks down the party at an oasis.

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